@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Get the geometry positions
*
*
*/
import {TypedJsNode} from './_Base';
import {NodeParamsConfig} from '../utils/params/ParamsConfig';
import {JS_CONNECTION_POINT_IN_NODE_DEF, JsConnectionPoint, JsConnectionPointType} from '../utils/io/connections/Js';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {inputObject3D, setObject3DOutputLine} from './_BaseObject3D';
import {Poly} from '../../Poly';
import {VectorArray} from './code/assemblers/_BaseJsPersistedConfigUtils';
import {Vector3} from 'three';
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
export const GetGeometryPositionsInputName = {
[JsConnectionPointType.OBJECT_3D]: JsConnectionPointType.OBJECT_3D,
};
enum GetGeometryPositionsOutputName {
P = 'positions',
}
class GetGeometryPositionsJsParamsConfig extends NodeParamsConfig {}
const ParamsConfig = new GetGeometryPositionsJsParamsConfig();
export class GetGeometryPositionsJsNode extends TypedJsNode<GetGeometryPositionsJsParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return 'getGeometryPositions';
}
override initializeNode() {
this.io.inputs.setNamedInputConnectionPoints([
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS),
]);
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D),
new JsConnectionPoint(GetGeometryPositionsOutputName.P, JsConnectionPointType.VECTOR3_ARRAY),
]);
}
override setLines(linesController: JsLinesCollectionController) {
setObject3DOutputLine(this, linesController);
const usedOutputNames = this.io.outputs.used_output_names();
const object3D = inputObject3D(this, linesController);
const _v3 = (
propertyName: GetGeometryPositionsOutputName,
functionName: 'getGeometryPositions',
type: JsConnectionPointType
) => {
if (!usedOutputNames.includes(propertyName)) {
return;
}
const varName = this.jsVarName(propertyName);
const tmpVarName = linesController.addVariable(this, new VectorArray([new Vector3()]));
const func = Poly.namedFunctionsRegister.getFunction(functionName, this, linesController);
linesController.addBodyOrComputed(this, [
{
dataType: type,
varName,
value: func.asString(object3D, tmpVarName),
},
]);
};
_v3(GetGeometryPositionsOutputName.P, 'getGeometryPositions', JsConnectionPointType.VECTOR3_ARRAY);
}
}