@polygonjs/polygonjs
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node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* clamps the input value between a min and a max
*
*
*/
import {PolyDictionary} from '../../../types/GlobalTypes';
import {Poly} from '../../Poly';
import {JsConnectionPointType, JsConnectionPointTypeFromArrayTypeMap} from '../utils/io/connections/Js';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {MathFunctionArg5OperationFactory, DEFAULT_ALLOWED_TYPES} from './_Math_Arg1Operation';
enum FitInput {
VALUE = 'val',
SRC_MIN = 'srcMin',
SRC_MAX = 'srcMax',
DEST_MIN = 'destMin',
DEST_MAX = 'destMax',
CLAMP_TO_DEST_RANGE = 'clampToDestRange',
}
const DefaultValues: PolyDictionary<number> = {
[FitInput.VALUE]: 0,
[FitInput.SRC_MIN]: 0,
[FitInput.SRC_MAX]: 1,
[FitInput.DEST_MIN]: 0,
[FitInput.DEST_MAX]: 1,
[FitInput.CLAMP_TO_DEST_RANGE]: 0,
};
const FUNCTION_NAME_FIT = 'fit';
const FUNCTION_NAME_FIT_CLAMP = 'fitClamp';
const FUNCTION_NAMES: ['fit', 'fitClamp'] = [FUNCTION_NAME_FIT, FUNCTION_NAME_FIT_CLAMP];
export class FitJsNode extends MathFunctionArg5OperationFactory('fit', {
inputPrefix: 'in',
out: 'val',
}) {
protected _coreFunction(shadersCollectionController: JsLinesCollectionController) {
FUNCTION_NAMES.forEach((functionName) => {
Poly.namedFunctionsRegister
.getFunction(functionName, this, shadersCollectionController)
.asString('', '', '', '', '');
});
const doClamp = this.variableForInput(shadersCollectionController, FitInput.CLAMP_TO_DEST_RANGE);
return `${doClamp} ? ${FUNCTION_NAME_FIT_CLAMP}: ${FUNCTION_NAME_FIT}`;
}
protected _inputValuesCount() {
const inputTypes = this._expectedInputTypes();
const inputValuesCount = inputTypes.length;
// we use -1 here, as we don't want the clamp input to be part of the args list
return inputValuesCount - 1;
}
override paramDefaultValue(name: string) {
return DefaultValues[name];
}
protected override _expectedInputName(index: number): string {
return [
FitInput.VALUE,
FitInput.SRC_MIN,
FitInput.SRC_MAX,
FitInput.DEST_MIN,
FitInput.DEST_MAX,
FitInput.CLAMP_TO_DEST_RANGE,
][index];
}
protected override _expectedInputTypes() {
let first_input_type = this.io.connection_points.first_input_connection_type();
const connectionPoints = this.io.inputs.namedInputConnectionPoints()
if (first_input_type && connectionPoints) {
if (!DEFAULT_ALLOWED_TYPES.includes(first_input_type)) {
// if the first input type is not allowed, either leave the connection point as is,
// or use the default if there is none
const first_connection = connectionPoints[0];
if (first_connection) {
first_input_type = first_connection.type();
}
}
}
const type = first_input_type || JsConnectionPointType.FLOAT;
const boundType = JsConnectionPointTypeFromArrayTypeMap[type];
return [type, boundType, boundType, boundType, boundType, JsConnectionPointType.BOOLEAN];
}
}