@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
102 lines (90 loc) • 4.13 kB
text/typescript
/**
* Add children objects to the input object
*
*
*/
import {BaseTriggerAndObjectJsNode} from './_BaseTriggerAndObject';
import {inputObject3D} from './_BaseObject3D';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {Poly} from '../../Poly';
import {NodeParamsConfig} from '../utils/params/ParamsConfig';
import {JsConnectionPointType} from '../utils/io/connections/Js';
import {RefJsDefinition} from './utils/JsDefinition';
enum CreatePhysicsRBDsJsNodeInput {
OBJECT_3D = 'rbdObject',
OBJECT_3DS = 'rbdObjects',
}
enum CreatePhysicsRBDsJsNodeOutput {
RBD_ID = 'RBDId',
RBD_IDS = 'RBDIds',
}
class CreatePhysicsRBDsJsParamsConfig extends NodeParamsConfig {}
const ParamsConfig = new CreatePhysicsRBDsJsParamsConfig();
export class CreatePhysicsRBDsJsNode extends BaseTriggerAndObjectJsNode<CreatePhysicsRBDsJsParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return 'createPhysicsRBDs';
}
override initializeNode() {
super.initializeNode();
this.io.connection_points.set_input_name_function(this._expectedInputName.bind(this));
this.io.connection_points.set_output_name_function(this._expectedOutputName.bind(this));
this.io.connection_points.set_expected_input_types_function(this._expectedInputTypes.bind(this));
this.io.connection_points.set_expected_output_types_function(this._expectedOutputTypes.bind(this));
}
private _expectedInputName(index: number) {
return [JsConnectionPointType.TRIGGER, JsConnectionPointType.OBJECT_3D, this._childInputName()][index];
}
private _expectedOutputName(index: number) {
return [JsConnectionPointType.TRIGGER, JsConnectionPointType.OBJECT_3D, this._childOutputName()][index];
}
private _expectedInputTypes() {
return [JsConnectionPointType.TRIGGER, JsConnectionPointType.OBJECT_3D, this._childInputType()];
}
private _expectedOutputTypes() {
return [JsConnectionPointType.TRIGGER, JsConnectionPointType.OBJECT_3D, this._childOutputType()];
}
private _isInputArray() {
const firstInputType = this.io.connection_points.input_connection_type(2);
return firstInputType == JsConnectionPointType.OBJECT_3D_ARRAY;
}
private _childInputName() {
return this._isInputArray() ? CreatePhysicsRBDsJsNodeInput.OBJECT_3DS : CreatePhysicsRBDsJsNodeInput.OBJECT_3D;
}
private _childOutputName() {
return this._isInputArray() ? CreatePhysicsRBDsJsNodeOutput.RBD_IDS : CreatePhysicsRBDsJsNodeOutput.RBD_ID;
}
private _childInputType() {
return this._isInputArray() ? JsConnectionPointType.OBJECT_3D_ARRAY : JsConnectionPointType.OBJECT_3D;
}
private _childOutputType() {
return this._isInputArray() ? JsConnectionPointType.STRING_ARRAY : JsConnectionPointType.STRING;
}
override setLines(linesController: JsLinesCollectionController) {
super.setLines(linesController);
const outRBDIds = this._addRBDIdRef(linesController);
const out = this.jsVarName(this._childOutputName());
linesController.addBodyOrComputed(this, [
{dataType: JsConnectionPointType.OBJECT_3D, varName: out, value: `this.${outRBDIds}.value`},
]);
}
override setTriggerableLines(linesController: JsLinesCollectionController) {
const object3D = inputObject3D(this, linesController);
const inputName = this._childInputName();
const inputObjects = this.variableForInput(linesController, inputName);
const functionName = this._isInputArray() ? 'createPhysicsRBDs' : 'createPhysicsRBD';
const outRBDIds = this._addRBDIdRef(linesController);
const func = Poly.namedFunctionsRegister.getFunction(functionName, this, linesController);
const bodyLine = func.asString(object3D, inputObjects, `this.${outRBDIds}`);
linesController.addTriggerableLines(this, [bodyLine]);
}
private _addRBDIdRef(linesController: JsLinesCollectionController) {
// const outputName = this._childOutputName();
const outRBDIds = this.jsVarName('rbdIds');
linesController.addDefinitions(this, [
// do not use a ref, as it makes the object reactive
new RefJsDefinition(this, linesController, JsConnectionPointType.STRING, outRBDIds, `''`),
]);
return outRBDIds;
}
}