@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Create an RBD constraint.
*
*
*/
import {BaseTriggerAndObjectJsNode} from './_BaseTriggerAndObject';
import {inputObject3D} from './_BaseObject3D';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {Poly} from '../../Poly';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {JsConnectionPoint, JsConnectionPointType} from '../utils/io/connections/Js';
import {RefJsDefinition} from './utils/JsDefinition';
enum CreatePhysicsRBDKinematicConstraintJsNodeOutput {
RBD_ID = 'rbdId',
}
class CreatePhysicsRBDKinematicConstraintJsParamsConfig extends NodeParamsConfig {
anchor = ParamConfig.VECTOR3([0, 0, 0]);
}
const ParamsConfig = new CreatePhysicsRBDKinematicConstraintJsParamsConfig();
export class CreatePhysicsRBDKinematicConstraintJsNode extends BaseTriggerAndObjectJsNode<CreatePhysicsRBDKinematicConstraintJsParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return 'createPhysicsRBDKinematicConstraint';
}
protected override _additionalOutputs(): JsConnectionPoint<JsConnectionPointType>[] {
return [
new JsConnectionPoint(CreatePhysicsRBDKinematicConstraintJsNodeOutput.RBD_ID, JsConnectionPointType.STRING),
];
}
override setLines(linesController: JsLinesCollectionController) {
const usedOutputNames = this.io.outputs.used_output_names();
if (usedOutputNames.includes(CreatePhysicsRBDKinematicConstraintJsNodeOutput.RBD_ID)) {
const outRBDIds = this._addRBDIdRef(linesController);
const out = this.jsVarName(CreatePhysicsRBDKinematicConstraintJsNodeOutput.RBD_ID);
linesController.addBodyOrComputed(this, [
{dataType: JsConnectionPointType.OBJECT_3D, varName: out, value: `this.${outRBDIds}.value`},
]);
if (!usedOutputNames.includes(JsConnectionPointType.TRIGGER)) {
this.setTriggeringLines(linesController, '');
}
}
}
override setTriggerableLines(linesController: JsLinesCollectionController) {
const object3D = inputObject3D(this, linesController);
const anchor = this.variableForInputParam(linesController, this.p.anchor);
const rbdId = this._addRBDIdRef(linesController);
const func = Poly.namedFunctionsRegister.getFunction(
'createPhysicsRBDKinematicConstraint',
this,
linesController
);
const bodyLine = func.asString(object3D, anchor, `this.${rbdId}`);
linesController.addTriggerableLines(this, [bodyLine]);
}
private _addRBDIdRef(linesController: JsLinesCollectionController) {
const outRBDIds = this.jsVarName(CreatePhysicsRBDKinematicConstraintJsNodeOutput.RBD_ID);
linesController.addDefinitions(this, [
// do not use a ref, as it makes the object reactive
new RefJsDefinition(this, linesController, JsConnectionPointType.STRING, outRBDIds, `''`),
]);
return outRBDIds;
}
}