UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

60 lines (53 loc) 1.96 kB
/** * clamps the input value between a min and a max * * */ import {PolyDictionary} from '../../../types/GlobalTypes'; import {Poly} from '../../Poly'; import {JsConnectionPointType, JsConnectionPointTypeFromArrayTypeMap} from '../utils/io/connections/Js'; import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController'; import {MathFunctionArg3OperationFactory, DEFAULT_ALLOWED_TYPES} from './_Math_Arg1Operation'; enum ClampInput { val = 'val', min = 'min', max = 'max', } const DefaultValues: PolyDictionary<number> = { [ClampInput.val]: 0, [ClampInput.min]: 0, [ClampInput.max]: 1, }; const FUNCTION_NAME = 'clamp'; export class ClampJsNode extends MathFunctionArg3OperationFactory('clamp', { inputPrefix: 'in', out: 'clamped', }) { protected _coreFunction(shadersCollectionController: JsLinesCollectionController) { Poly.namedFunctionsRegister.getFunction(FUNCTION_NAME, this, shadersCollectionController).asString('', '', ''); return FUNCTION_NAME; } override paramDefaultValue(name: string) { return DefaultValues[name]; } protected override _expectedInputName(index: number): string { return [ClampInput.val, ClampInput.min, ClampInput.max][index]; } protected override _expectedInputTypes() { let first_input_type = this.io.connection_points.first_input_connection_type(); const connectionPoints = this.io.inputs.namedInputConnectionPoints(); if (first_input_type && connectionPoints) { if (!DEFAULT_ALLOWED_TYPES.includes(first_input_type)) { // if the first input type is not allowed, either leave the connection point as is, // or use the default if there is none const first_connection = connectionPoints[0]; if (first_connection) { first_input_type = first_connection.type(); } } } const type = first_input_type || JsConnectionPointType.FLOAT; const boundType = JsConnectionPointTypeFromArrayTypeMap[type]; return [type, boundType, boundType]; } }