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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * creates a 3D box * * @remarks * * */ import {TypedJsNode} from './_Base'; import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import {JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF} from '../utils/io/connections/Js'; import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController'; import {Box3} from 'three'; import {Poly} from '../../Poly'; import {inputObject3D} from './_BaseObject3D'; const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF; class Box3SetFromObjectJsParamsConfig extends NodeParamsConfig { /** @param precise */ precise = ParamConfig.BOOLEAN(false); } const ParamsConfig = new Box3SetFromObjectJsParamsConfig(); export class Box3SetFromObjectJsNode extends TypedJsNode<Box3SetFromObjectJsParamsConfig> { override paramsConfig = ParamsConfig; static override type() { return 'box3SetFromObject'; } override initializeNode() { this.io.inputs.setNamedInputConnectionPoints([ new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS), ]); this.io.outputs.setNamedOutputConnectionPoints([ new JsConnectionPoint(JsConnectionPointType.BOX3, JsConnectionPointType.BOX3, CONNECTION_OPTIONS), ]); } override setLines(linesController: JsLinesCollectionController) { const object3D = inputObject3D(this, linesController); const precise = this.variableForInputParam(linesController, this.p.precise); const out = this.jsVarName(JsConnectionPointType.BOX3); const tmpVarName = linesController.addVariable(this, new Box3()); const func = Poly.namedFunctionsRegister.getFunction('box3SetFromObject', this, linesController); const bodyLine = func.asString(object3D, precise, tmpVarName); linesController.addBodyOrComputed(this, [ {dataType: JsConnectionPointType.PLANE, varName: out, value: bodyLine}, ]); } }