@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
10 lines (7 loc) • 312 B
text/typescript
import {ShaderAssemblerMaterial, CustomAssemblerMap} from './_BaseMaterial';
const ASSEMBLER_MAP: CustomAssemblerMap = new Map([]);
export abstract class BaseShaderAssemblerVolume extends ShaderAssemblerMaterial {
override customAssemblerClassByCustomName(): CustomAssemblerMap {
return ASSEMBLER_MAP;
}
}