@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
157 lines (147 loc) • 5.72 kB
text/typescript
/**
* processes input events with user-defined typescript.
*
*
*/
import {TypedEventNode} from './_Base';
import {EventConnectionPoint, EventConnectionPointType} from '../utils/io/connections/Event';
import {Poly} from '../../Poly';
import {StringParamLanguage} from '../../params/utils/OptionsController';
import {TranspiledFilter} from '../utils/code/controllers/TranspiledFilter';
import {BaseCodeProcessor, buildCodeNodeFunction} from '../../../core/code/FunctionBuilderUtils';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import { EventContext } from '../../../core/event/EventContextType';
const DEFAULT_TS = `
export class EventProcessor extends BaseCodeEventProcessor {
override initializeProcessor(){
}
override processTrigger0(eventContext: EventContext<MouseEvent>){
this.dispatchEventToOutput('output0', eventContext);
}
override processTrigger1(eventContext: EventContext<MouseEvent>){
this.dispatchEventToOutput('output1', eventContext);
}
override processTrigger2(eventContext: EventContext<MouseEvent>){
this.dispatchEventToOutput('output2', eventContext);
}
override processTrigger3(eventContext: EventContext<MouseEvent>){
this.dispatchEventToOutput('output3', eventContext);
}
override processTrigger4(eventContext: EventContext<MouseEvent>){
this.dispatchEventToOutput('output4', eventContext);
}
}
`;
const DEFAULT_JS = DEFAULT_TS.replace(/\:\sEventContext<MouseEvent>/g, '').replace(/override\s/g, '');
export class BaseCodeEventProcessor extends BaseCodeProcessor {
constructor(protected override node: CodeEventNode) {
super(node);
this.initializeProcessor();
}
get pv() {
return this.node.pv;
}
get p() {
return this.node.p;
}
get io() {
return this.node.io;
}
initializeProcessor() {}
processTrigger0(eventContext: EventContext<Event>) {}
processTrigger1(eventContext: EventContext<Event>) {}
processTrigger2(eventContext: EventContext<Event>) {}
processTrigger3(eventContext: EventContext<Event>) {}
processTrigger4(eventContext: EventContext<Event>) {}
dispatchEventToOutput(outputName: string, eventContext: EventContext<Event>) {
this.node._dispatchEventToOutputFromProcessor(outputName, eventContext);
}
}
class CodeEventParamsConfig extends NodeParamsConfig {
codeTypescript = ParamConfig.STRING(DEFAULT_TS, {
hideLabel: true,
language: StringParamLanguage.TYPESCRIPT,
});
codeJavascript = ParamConfig.STRING(DEFAULT_JS, {hidden: true});
}
const ParamsConfig = new CodeEventParamsConfig();
export class CodeEventNode extends TypedEventNode<CodeEventParamsConfig> {
override paramsConfig = ParamsConfig;
// adding BaseCodeEventProcessor seems necessary to have the bundled types include it
static BaseCodeEventProcessor = BaseCodeEventProcessor;
static override type() {
return 'code';
}
private _lastCompiledCode: string | undefined;
private _processor: BaseCodeEventProcessor | undefined;
override initializeNode() {
this.io.inputs.setNamedInputConnectionPoints([
new EventConnectionPoint('trigger0', EventConnectionPointType.BASE, this._processTrigger0.bind(this)),
new EventConnectionPoint('trigger1', EventConnectionPointType.BASE, this._processTrigger1.bind(this)),
new EventConnectionPoint('trigger2', EventConnectionPointType.BASE, this._processTrigger2.bind(this)),
new EventConnectionPoint('trigger3', EventConnectionPointType.BASE, this._processTrigger3.bind(this)),
new EventConnectionPoint('trigger4', EventConnectionPointType.BASE, this._processTrigger4.bind(this)),
]);
this.io.outputs.setNamedOutputConnectionPoints([
new EventConnectionPoint('output0', EventConnectionPointType.BASE),
new EventConnectionPoint('output1', EventConnectionPointType.BASE),
new EventConnectionPoint('output2', EventConnectionPointType.BASE),
new EventConnectionPoint('output3', EventConnectionPointType.BASE),
new EventConnectionPoint('output4', EventConnectionPointType.BASE),
]);
}
private _processTrigger0(event_context: EventContext<Event>) {
this._compileIfRequired();
this._processor?.processTrigger0(event_context);
}
private _processTrigger1(event_context: EventContext<Event>) {
this._compileIfRequired();
this._processor?.processTrigger1(event_context);
}
private _processTrigger2(event_context: EventContext<Event>) {
this._compileIfRequired();
this._processor?.processTrigger2(event_context);
}
private _processTrigger3(event_context: EventContext<Event>) {
this._compileIfRequired();
this._processor?.processTrigger3(event_context);
}
private _processTrigger4(event_context: EventContext<Event>) {
this._compileIfRequired();
this._processor?.processTrigger4(event_context);
}
_dispatchEventToOutputFromProcessor(outputName: string, eventContext: EventContext<Event>) {
this.dispatchEventToOutput(outputName, eventContext);
}
private _compileIfRequired() {
if (!this._processor || this._lastCompiledCode != this.pv.codeJavascript) {
this._compile();
}
}
private _compile() {
this._processor = undefined;
try {
const functionBody = `try {
${TranspiledFilter.filter(this.pv.codeJavascript)}
} catch(e) {
states.error.set(e)
}`;
const ProcessorClass = buildCodeNodeFunction<BaseCodeEventProcessor>({
BaseCodeProcessor: BaseCodeEventProcessor,
BaseCodeProcessorName: 'BaseCodeEventProcessor',
node: this,
functionBody,
});
if (ProcessorClass) {
this._processor = new ProcessorClass(this);
this._lastCompiledCode = this.pv.codeJavascript;
} else {
this.states.error.set(`cannot generate function`);
Poly.warn(functionBody);
}
} catch (e) {
Poly.warn(e);
this.states.error.set(`cannot generate function (${e})`);
}
}
}