@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* creates a Synth
*
*
*/
import {TypedAudioNode} from './_Base';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {AudioBuilder} from '../../../core/audio/AudioBuilder';
import {BaseNodeType} from '../_Base';
import {effectParamsOptions} from './utils/EffectsController';
import {Volume} from 'tone/build/esm/component/channel/Volume';
const VOLUME_DEFAULTS = {
volume: 0,
};
const paramCallback = (node: BaseNodeType) => {
VolumeAudioNode.PARAM_CALLBACK_updateEffect(node as VolumeAudioNode);
};
class VolumeAudioParamsConfig extends NodeParamsConfig {
/** @param volume */
volume = ParamConfig.FLOAT(VOLUME_DEFAULTS.volume, {
range: [-20, 20],
rangeLocked: [false, false],
...effectParamsOptions(paramCallback),
});
}
const ParamsConfig = new VolumeAudioParamsConfig();
export class VolumeAudioNode extends TypedAudioNode<VolumeAudioParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return 'volume';
}
override initializeNode() {
this.io.inputs.setCount(1);
}
override cook(inputContents: AudioBuilder[]) {
const audioBuilder = inputContents[0];
const effect = this._effect();
const inputNode = audioBuilder.audioNode();
if (inputNode) {
inputNode.connect(effect);
}
audioBuilder.setAudioNode(effect);
this.setAudioBuilder(audioBuilder);
}
private __effect__: Volume | undefined;
private _effect() {
return (this.__effect__ = this.__effect__ || this._createEffect());
}
private _createEffect() {
return new Volume({
volume: this.pv.volume,
});
}
static PARAM_CALLBACK_updateEffect(node: VolumeAudioNode) {
node._updateEffect();
}
private _updateEffect() {
const effect = this._effect();
effect.volume.linearRampToValueAtTime(this.pv.volume, '+1');
}
}