@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
28 lines (26 loc) • 765 B
text/typescript
import {Vector2, Vector3, Vector4} from 'three';
import {NamedFunction2} from './_Base';
export class normalizeVector2 extends NamedFunction2<[Vector2, Vector2]> {
static override type() {
return 'normalizeVector2';
}
func(src: Vector2, target: Vector2): Vector2 {
return target.copy(src).normalize();
}
}
export class normalizeVector3 extends NamedFunction2<[Vector3, Vector3]> {
static override type() {
return 'normalizeVector3';
}
func(src: Vector3, target: Vector3): Vector3 {
return target.copy(src).normalize();
}
}
export class normalizeVector4 extends NamedFunction2<[Vector4, Vector4]> {
static override type() {
return 'normalizeVector4';
}
func(src: Vector4, target: Vector4): Vector4 {
return target.copy(src).normalize();
}
}