@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
31 lines (28 loc) • 780 B
text/typescript
import {Plane, Vector3} from 'three';
import {NamedFunction1, NamedFunction2, NamedFunction3} from './_Base';
export class planeSet extends NamedFunction3<[Vector3, number, Plane]> {
static override type() {
return 'planeSet';
}
func(normal: Vector3, constant: number, target: Plane): Plane {
target.normal.copy(normal);
target.constant = constant;
return target;
}
}
export class getPlaneNormal extends NamedFunction2<[Plane, Vector3]> {
static override type() {
return 'getPlaneNormal';
}
func(plane: Plane, target: Vector3): Vector3 {
return target.copy(plane.normal);
}
}
export class getPlaneConstant extends NamedFunction1<[Plane]> {
static override type() {
return 'getPlaneConstant';
}
func(plane: Plane): number {
return plane.constant;
}
}