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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import {NamedFunction3, NamedFunction4} from './_Base'; import {PrimitiveGraph} from '../../core/geometry/entities/primitive/PrimitiveGraph'; export class primitiveNeighboursCount extends NamedFunction3<[PrimitiveGraph, number, boolean]> { static override type() { return 'primitiveNeighboursCount'; } func(graph: PrimitiveGraph, primitiveIndex: number, sharedEdgeOnly: boolean): number { return graph.neighboursCount(primitiveIndex, sharedEdgeOnly); } } export class primitiveNeighbourIndex extends NamedFunction4<[PrimitiveGraph, number, number, boolean]> { static override type() { return 'primitiveNeighbourIndex'; } func(graph: PrimitiveGraph, primitiveIndex: number, neighbourIndex: number, sharedEdgeOnly: boolean): number { return graph.neighbourIndex(primitiveIndex, neighbourIndex, sharedEdgeOnly); } }