@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
37 lines (33 loc) • 868 B
text/typescript
/**
* Returns the size of the window.
*
* @remarks
* It takes 0 arguments.
*
* `windowSize()`
*
*
* ## Usage
*
* - `windowSize()` - returns a THREE.Vector2
* - `windowSize().x` - returns a float
* - `windowSize().y` - returns a float
*
*/
import {BaseMethodFindDependencyArgs} from './_Base';
import {BaseMethod} from './_Base';
import {Vector2} from 'three';
export class WindowSizeExpression extends BaseMethod {
static override requiredArguments() {
return [[]];
}
override findDependency(indexOrPath: BaseMethodFindDependencyArgs): null {
this.param.addGraphInput(this.param.scene().windowController.graphNode());
return null;
}
private _windowSize = new Vector2();
override async processArguments(args: any[]): Promise<Vector2> {
this._windowSize.set(globalThis.innerWidth, globalThis.innerHeight);
return this._windowSize;
}
}