@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Returns the number of points in a geometry.
*
* @remarks
* It takes 1 arguments.
*
* `pointsCount(input_index_or_node_path)`
*
* - `input_index_or_node_path` returns the number of points, as a number
*
* ## Usage
*
* - `pointsCount(0)` - returns the number of points in the input node.
* - `pointsCount('/geo/merge1')` - returns the number of points in the node /geo/merge1
*
*/
import {BaseMethodFindDependencyArgs} from './_Base';
import {BaseMethod} from './_Base';
import {MethodDependency} from '../MethodDependency';
import {GeometryContainer} from '../../containers/Geometry';
// import {CoreGroup} from '../../../core/Geometry/Group';
export class PointsCountExpression extends BaseMethod {
// npoints(0)
// npoints('../REF_bbox')
static override requiredArguments() {
return [['string', 'path to node']];
}
override findDependency(args: BaseMethodFindDependencyArgs): MethodDependency | null {
return this.createDependencyFromIndexOrPath(args);
}
override async processArguments(args: any[]): Promise<number> {
if (args.length == 1) {
const indexOrPath = args[0];
const container = (await this.getReferencedNodeContainer(indexOrPath)) as GeometryContainer;
if (container) {
const coreContent = container.coreContent()
if(coreContent){
return coreContent.pointsCount()
}
}
}
return 0;
}
}