@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
59 lines (53 loc) • 1.65 kB
text/typescript
/**
* Returns the name of an object created by a node.
*
* @remarks
* It takes 2 arguments.
*
* `objectName(input_index_or_node_path, object_index)`
*
* - `input_index_or_node_path` the path to a node, or input index
* - `object_index` the index of the object
*
* ## Usage
*
* - `objectsName(0, 1)` - returns the name of 2nd object (index 1 in the array) in the input node.
* - `objectsName('/geo/merge1', 2)` - returns the name of the 3nd object (index 2 in the array) in the node /geo/merge1
*
*/
import {Object3D} from 'three';
import {BaseMethodFindDependencyArgs} from './_Base';
import {BaseMethod} from './_Base';
import {MethodDependency} from '../MethodDependency';
import {GeometryContainer} from '../../containers/Geometry';
export class ObjectNameExpression extends BaseMethod {
static override requiredArguments() {
return [
['string', 'path to node'],
['number', 'object index'],
];
}
override findDependency(args: BaseMethodFindDependencyArgs): MethodDependency | null {
return this.createDependencyFromIndexOrPath(args);
}
override async processArguments(args: any[]): Promise<string> {
if (args.length == 2) {
const index_or_path = args[0];
let objectIndex = parseInt(args[1]);
if (isNaN(objectIndex)) {
objectIndex = 0;
}
const container = (await this.getReferencedNodeContainer(index_or_path)) as GeometryContainer;
if (container) {
const coreContent = container.coreContent();
if (coreContent) {
const object = coreContent.allObjects()[objectIndex] as Object3D | null;
if (object) {
return object.name;
}
}
}
}
return '';
}
}