@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
31 lines (26 loc) • 847 B
text/typescript
import {CoreWebXRControllerOptions} from '../Common';
export enum WebXRARFeature {
HIT_TEST = 'hit-test',
LIGHT_ESTIMATION = 'light-estimation',
// CAMERA_ACCESS = 'camera-access',
}
export const WEBXR_AR_FEATURES: WebXRARFeature[] = [
WebXRARFeature.HIT_TEST,
WebXRARFeature.LIGHT_ESTIMATION,
// WebXRARFeature.CAMERA_ACCESS,
];
export interface CoreWebXRARControllerOptions extends CoreWebXRControllerOptions {
optionalFeatures: WebXRARFeature[];
requiredFeatures: WebXRARFeature[];
}
// https://immersive-web.github.io/raw-camera-access/#xrcamera
export interface XRCamera {
width: number;
height: number;
}
export interface ExtentedXRView extends XRView {
camera?: XRCamera;
}
// export abstract class ExtendedXRWebGLBinding extends XRWebGLBinding {
// abstract getCameraImage(camera: XRCamera): WebGLTexture | undefined;
// }