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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import {Triangle, BufferGeometry, Vector2, Vector3} from 'three'; import mapboxgl from 'mapbox-gl'; import {expandTriangle} from '../../../math/_Module'; import {BaseCorePoint, CorePoint} from '../../../geometry/entities/point/CorePoint'; import {Vector2Like} from '../../../../types/GlobalTypes'; import {CoreGeometryBuilderMesh} from '../../../geometry/modules/three/builders/Mesh'; import {CoreMapboxUtils} from '../Utils'; import {CoreObjectType, ObjectContent} from '../../../geometry/ObjectContent'; import {pointsFromObject} from '../../../geometry/entities/point/CorePointUtils'; const _points: CorePoint<CoreObjectType>[] = []; export class MapboxPlaneFrustumController<T extends CoreObjectType> { constructor() {} deleteOutOfView( map: mapboxgl.Map, object: ObjectContent<T>, plane_dimensions: Vector2, segments_counts: Vector2Like ) { const near_lng_lat_pts = CoreMapboxUtils.verticalNearLngLatPoints(map); const far_lng_lat_pts = CoreMapboxUtils.verticalFarLngLatPoints(map); if (!near_lng_lat_pts || !far_lng_lat_pts) { return; } let delete_out_of_view_bound_pts = near_lng_lat_pts.concat(far_lng_lat_pts); // if (this.node.pv.mapbox_transform) { // const mapbox_delete_out_of_view_bound_pts: mapboxgl.LngLat[] = []; // for (let p of delete_out_of_view_bound_pts) { // const pt3d = new Vector3(p.lng, 0, p.lat); // console.log(pt3d); // transformer.transform_position_FINAL(pt3d); // console.log(pt3d.x, pt3d.z); // const lng_lat = new mapboxgl.LngLat(pt3d.x, pt3d.z); // mapbox_delete_out_of_view_bound_pts.push(lng_lat); // } // delete_out_of_view_bound_pts = mapbox_delete_out_of_view_bound_pts; // } const delete_out_of_view_margin = Math.max( plane_dimensions.x / segments_counts.x, plane_dimensions.y / segments_counts.y ); return this._deleteOutOfView( object, delete_out_of_view_bound_pts, delete_out_of_view_margin * 2 // *2 just to be safe ); } private _triangle_a = new Triangle(); private _triangle_b = new Triangle(); private _point_pos = new Vector3(); private _deleteOutOfView( object: ObjectContent<T>, bound_pts: mapboxgl.LngLat[], margin: number ): BufferGeometry | null { pointsFromObject(object, _points); const positions = bound_pts.map((bound_pt) => new Vector3(bound_pt.lng, 0, bound_pt.lat)); this._triangle_a.a.copy(positions[0]); this._triangle_a.b.copy(positions[1]); this._triangle_a.c.copy(positions[2]); this._triangle_b.a.copy(positions[2]); this._triangle_b.b.copy(positions[3]); this._triangle_b.c.copy(positions[1]); expandTriangle(this._triangle_a, margin); expandTriangle(this._triangle_b, margin); const keptPoints: BaseCorePoint[] = []; for (const point of _points) { point.position(this._point_pos); if ( // this._triangle_a.containsPoint(this._point_pos) || this._triangle_b.containsPoint(this._point_pos) ) { keptPoints.push(point); } } return new CoreGeometryBuilderMesh().fromPoints(object, keptPoints); } }