@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
import type {BufferGeometry, Object3D} from 'three';
import type {GLTF} from 'three/examples/jsm/loaders/GLTFLoader';
import type {PDB} from 'three/examples/jsm/loaders/PDBLoader';
import type {CoreObjectType, ObjectContent} from '../../geometry/ObjectContent';
import type { Chunk} from 'three/examples/jsm/loaders/VOXLoader';
// import type {IFCModel} from 'web-ifc-three/IFC/components/IFCModel';
type IFCModel = Object3D;
export type BaseGeoLoaderOutput =
| Object3D
| BufferGeometry
|Chunk[]
| PDB
| GLTF
| IFCModel
| Array<ObjectContent<CoreObjectType>>;
export type OnSuccess<O extends BaseGeoLoaderOutput> = (o: O) => void;
export type OnProgress = (n: ProgressEvent<EventTarget>) => void;
export type OnError = (event: any) => void;