@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
import {ParamConfig} from '../../engine/nodes/utils/params/ParamsConfig';
import {Constructor, Number3} from '../../types/GlobalTypes';
// import {ColorConversion} from '../Color';
import {DefaultOperationParams} from '../operations/_Base';
import {Color} from 'three';
export interface AmbientLightParams extends DefaultOperationParams {
color: Color;
intensity: number;
name: string;
}
export const DEFAULT_AMBIENT_LIGHT_PARAMS: AmbientLightParams = {
color: new Color(1, 1, 1),
intensity: 1,
name: 'ambientLight',
};
const DEFAULT = DEFAULT_AMBIENT_LIGHT_PARAMS;
export function AmbientLightParamConfig<TBase extends Constructor>(Base: TBase) {
return class Mixin extends Base {
/** @param sky color */
color = ParamConfig.COLOR(DEFAULT.color.toArray() as Number3, {
// conversion: ColorConversion.SRGB_TO_LINEAR,
});
/** @param light intensity */
intensity = ParamConfig.FLOAT(DEFAULT.intensity, {
range: [0, 2],
rangeLocked: [true, false],
});
/** @param light name */
name = ParamConfig.STRING('`$OS`');
};
}