@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
13 lines (11 loc) • 327 B
text/typescript
import {NodeContext} from '../../../engine/poly/NodeContext';
import {TypedNode} from '../../../engine/nodes/_Base';
export class BaseOnCreateHookRegister<NC extends NodeContext, T extends string> {
context() {
return NodeContext.SOP as NC;
}
type() {
return 'no-type' as T;
}
onCreate(node: TypedNode<NC, any>) {}
}