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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import {FrontSide, MeshStandardMaterial, Color} from 'three'; export const step = 0.000001; const MESH_MAT = new MeshStandardMaterial({ color: 0xffffff, // vertexColors: true, side: FrontSide, metalness: 0.0, roughness: 0.9, }); export function sdfMaterialMesh(color: Color, wireframe: boolean) { const mat = MESH_MAT.clone(); mat.wireframe = wireframe; mat.color = color; return mat; }