@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
13 lines (11 loc) • 384 B
text/typescript
import {CoreObjectType, ObjectContent} from '../../ObjectContent';
import {CadGeometryType} from './CadCommon';
import {CadPrimitive} from './CadPrimitive';
export class CadPrimitiveShell extends CadPrimitive<CadGeometryType.SHELL> {
static primitiveName() {
return 'shell';
}
static override entitiesCount<T extends CoreObjectType>(object: ObjectContent<T>) {
return 0;
}
}