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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import {BufferGeometry} from 'three'; import {PolyDictionary} from '../../../types/GlobalTypes'; export function indicesFromPoints(new_index_by_old_index: PolyDictionary<number>, old_geometry: BufferGeometry) { const index_attrib = old_geometry.index; if (index_attrib != null) { const old_indices = index_attrib.array; const new_indices: number[] = []; let old_index: number; let new_index: number; for (let i = 0; i < old_indices.length; i++) { old_index = old_indices[i]; new_index = new_index_by_old_index[old_index]; if (new_index != null) { new_indices.push(new_index); } } return new_indices; } }