@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
import {BufferGeometry, Mesh, Vector2} from 'three';
import {ThreeMeshBVHHelper} from '../../geometry/bvh/ThreeMeshBVHHelper';
import {unpackAdjacency3, POPULATE_ADJACENCY_DEFAULT} from '../../geometry/operation/Adjacency';
import {textureSizeFromPointsCount} from '../../geometry/operation/TextureFromAttribute';
export class ClothGeometryInitController {
public adjacency: number[][] = [];
public geometry: BufferGeometry;
public readonly resolution = new Vector2();
constructor(public mesh: Mesh) {
this.geometry = mesh.geometry;
ThreeMeshBVHHelper.assignDefaultBVHIfNone(this.mesh);
this.adjacency = unpackAdjacency3(this.mesh, POPULATE_ADJACENCY_DEFAULT);
textureSizeFromPointsCount(this.geometry, this.resolution);
}
}