@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
import {AttribClass, ATTRIBUTE_CLASSES} from '../../../src/core/geometry/Constant';
import {DeleteSopNode} from '../../../src/engine/nodes/sop/Delete';
import {BasePreset, NodePresetsCollection, PresetRegister, PresetsCollectionFactory} from '../BasePreset';
const deleteSopNodePresetsCollectionFactory: PresetsCollectionFactory<DeleteSopNode> = (node: DeleteSopNode) => {
const collection = new NodePresetsCollection();
const allFaces = new BasePreset()
.addEntry(node.p.class, ATTRIBUTE_CLASSES.indexOf(AttribClass.OBJECT))
.addEntry(node.p.byExpression, true)
.addEntry(node.p.expression, true)
.addEntry(node.p.keepPoints, true);
collection.setPresets({
allFaces,
});
return collection;
};
export const deleteSopPresetRegister: PresetRegister<typeof DeleteSopNode, DeleteSopNode> = {
nodeClass: DeleteSopNode,
setupFunc: deleteSopNodePresetsCollectionFactory,
};