@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
import {BasePreset, NodePresetsCollection, PresetRegister, PresetsCollectionFactory} from '../BasePreset';
import {NeighbourAttractRepulseGlNode} from '../../../src/engine/nodes/gl/NeighbourAttractRepulse';
const neighbourAttractRepulseGlNodePresetsCollectionFactory: PresetsCollectionFactory<NeighbourAttractRepulseGlNode> = (
node: NeighbourAttractRepulseGlNode
) => {
const collection = new NodePresetsCollection();
const position = new BasePreset().addEntry(node.p.positionAttribName, 'position');
const instancePosition = new BasePreset().addEntry(node.p.positionAttribName, 'instancePosition');
collection.setPresets({
position,
instancePosition,
});
return collection;
};
export const neighbourAttractRepulseGlPresetRegister: PresetRegister<
typeof NeighbourAttractRepulseGlNode,
NeighbourAttractRepulseGlNode
> = {
nodeClass: NeighbourAttractRepulseGlNode,
setupFunc: neighbourAttractRepulseGlNodePresetsCollectionFactory,
};