@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
11 lines (8 loc) • 302 B
TypeScript
import { BufferGeometry, Euler, Mesh, Vector3 } from "three";
export class DecalGeometry extends BufferGeometry {
constructor(mesh: Mesh, position: Vector3, orientation: Euler, size: Vector3);
}
export class DecalVertex {
constructor(position: Vector3, normal: Vector3);
clone(): this;
}