@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (14 loc) • 400 B
TypeScript
import { Mesh, Points } from "three";
export interface DRACOExporterOptions {
decodeSpeed?: number;
encodeSpeed?: number;
encoderMethod?: number;
quantization?: number[];
exportUvs?: boolean;
exportNormals?: boolean;
exportColor?: boolean;
}
export class DRACOExporter {
constructor();
parse(object: Mesh | Points, options?: DRACOExporterOptions): Int8Array;
}