@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
11 lines (10 loc) • 325 B
TypeScript
import { WebGLRenderer } from 'three';
import { Material } from 'three';
export declare class FullScreenQuad {
private _mesh;
constructor(material?: Material);
dispose(): void;
render(renderer: WebGLRenderer): void;
get material(): Material | Material[];
set material(value: Material | Material[]);
}