@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
5 lines (4 loc) • 300 B
TypeScript
import { Scene } from 'three';
export declare function updateObjectsWithDepthMaterial(scene: Scene, callback: () => void): void;
export declare function linearize(depth: number, near: number, far: number): number;
export declare function smoothstep(near: number, far: number, depth: number): number;