UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

41 lines (40 loc) 1.07 kB
import { EventDispatcher, Box3, TOUCH, MOUSE } from 'three'; import type { Camera } from 'three'; interface MouseButtons { LEFT: MOUSE | null; MIDDLE: MOUSE | null; RIGHT: MOUSE | null; } interface Touches { ONE: TOUCH | null; TWO: TOUCH | null; } export declare class PanZoomControls extends EventDispatcher<{ change: any; }> { readonly object: Camera; readonly domElement: HTMLElement; enabled: boolean; enablePan: boolean; enableZoom: boolean; enableDamping: boolean; dampingFactor: number; panSpeed: number; minZoom: number; maxZoom: number; zoomSpeed: number; screenSpacePanning: boolean; zoomToCursor: boolean; panThreshold: number; dollyThreshold: number; private _panMoveDistanceTotal; private _dollyMoveDistanceTotal; clampPosition: boolean; positionBounds: Box3; mouseButtons: MouseButtons; touches: Touches; dispose: () => void; update: (delta: number | null) => void; constructor(object: Camera, domElement: HTMLElement); } export {};