@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
8 lines (7 loc) • 413 B
TypeScript
import { BaseSceneEventsController } from './_BaseEventsController';
import { PointerEventNode } from '../../../nodes/event/Pointer';
export declare class TouchEventsController extends BaseSceneEventsController<MouseEvent, PointerEventNode> {
protected _requireCanvasEventListeners: boolean;
type(): string;
acceptedEventTypes(): Set<import("../../../../core/event/TouchEventType").TouchEventType>;
}