@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
8 lines (7 loc) • 407 B
TypeScript
import { BaseSceneEventsController } from './_BaseEventsController';
import { MouseEventNode } from '../../../nodes/event/Mouse';
export declare class MouseEventsController extends BaseSceneEventsController<MouseEvent, MouseEventNode> {
protected _requireCanvasEventListeners: boolean;
type(): string;
acceptedEventTypes(): Set<import("../../../../core/event/MouseEventType").MouseEventType>;
}