@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
8 lines (7 loc) • 410 B
TypeScript
import { BaseSceneEventsController } from './_BaseEventsController';
import { PointerEventNode } from '../../../nodes/event/Pointer';
export declare class DragEventsController extends BaseSceneEventsController<MouseEvent, PointerEventNode> {
protected _requireCanvasEventListeners: boolean;
type(): string;
acceptedEventTypes(): Set<import("../../../../core/event/DragEventType").DragEventType>;
}