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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { TypedNodeConnection } from '../../../nodes/utils/io/NodeConnection'; import { NodeContext } from '../../../poly/NodeContext'; export declare class SceneConnectionTriggerDispatcher { constructor(); dispatchTrigger<NC extends NodeContext>(connection: TypedNodeConnection<NC>): void; }