@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
136 lines (135 loc) • 5.13 kB
JavaScript
"use strict";
import { Vector2 } from "three";
import { radToDeg } from "../../../../../core/math/_Module";
import { BaseRayObjectIntersectionsController } from "./_BaseRayObjectIntersectionsController";
import {
filterObjectsWithMatchButtonConfig,
buttonConfigFromEvent,
propertyMatchesButtonConfig
} from "./Common";
import { ParamConfig } from "../../../../nodes/utils/params/ParamsConfig";
import { MouseButton } from "../../../../../core/MouseButton";
const _tmp = new Vector2();
const _buttonConfig = { button: MouseButton.LEFT, ctrl: false, shift: false, alt: false };
function degAngle(radians) {
if (radians > Math.PI) {
radians -= Math.PI * 2;
}
return radToDeg(radians);
}
export const ANGLE_DEGREES = {
LEFT: degAngle(_tmp.set(-1, 0).angle()),
RIGHT: degAngle(_tmp.set(1, 0).angle()),
UP: degAngle(_tmp.set(0, 1).angle()),
DOWN: degAngle(_tmp.set(0, -1).angle())
};
const DEFAULT_MIN_CURSOR_MOVE_DISTANCE = 0.05;
export function SwipeParamConfig(Base) {
return class Mixin extends Base {
constructor() {
super(...arguments);
/** @param angle */
this.angle = ParamConfig.FLOAT(0, {
range: [-180, 180],
rangeLocked: [true, false]
});
/** @param angle margin */
this.angleMargin = ParamConfig.FLOAT(45, {
range: [0, 180],
rangeLocked: [true, false]
});
/** @param min distance */
this.minDistance = ParamConfig.FLOAT(DEFAULT_MIN_CURSOR_MOVE_DISTANCE, {
range: [0, 1],
rangeLocked: [true, false]
});
}
};
}
function optionsContainsAngle(options, angle) {
return angle >= options.angle - options.angleMargin && angle <= options.angle + options.angleMargin;
}
const _cursorDelta = new Vector2();
export class RayObjectIntersectionsSwipeController extends BaseRayObjectIntersectionsController {
constructor() {
super(...arguments);
this._propertiesListByObject = /* @__PURE__ */ new Map();
this._intersectedStateOnPointerdownByObject = /* @__PURE__ */ new Map();
this._intersectedStateOnPointerupByObject = /* @__PURE__ */ new Map();
this._objectsMatchingEventConfig = [];
this._objectsIntersectedOnPointerdown = [];
this._cursorOnPointerdown = new Vector2();
this._cursorOnPointerup = new Vector2();
this._bound = {
pointerup: this._onPointerup.bind(this)
};
}
onPointerdown(event) {
this._pointerdownEvent = event;
if (this._objects.length == 0) {
return;
}
filterObjectsWithMatchButtonConfig(
event,
this._objects,
this._propertiesListByObject,
this._objectsMatchingEventConfig
);
if (this._objectsMatchingEventConfig.length == 0) {
return;
}
document.addEventListener("pointerup", this._bound.pointerup);
document.addEventListener("touchend", this._bound.pointerup);
this._setIntersectedState(this._objectsMatchingEventConfig, this._intersectedStateOnPointerdownByObject);
this._getCursor(this._cursorOnPointerdown);
}
_onPointerup(_event) {
document.removeEventListener("pointerup", this._bound.pointerup);
document.removeEventListener("touchend", this._bound.pointerup);
const event = this._pointerdownEvent;
if (!event) {
return;
}
this._pointerdownEvent = void 0;
const objects = this._objects;
this._objectsIntersectedOnPointerdown.length = 0;
for (const object of objects) {
const propertiesList = this._propertiesListByObject.get(object);
if (propertiesList) {
const isIntersectingOnPointerdown = this._intersectedStateOnPointerdownByObject.get(object);
if (isIntersectingOnPointerdown) {
this._objectsIntersectedOnPointerdown.push(object);
}
}
}
if (this._objectsIntersectedOnPointerdown.length == 0) {
return;
}
this._getCursor(this._cursorOnPointerup);
_cursorDelta.copy(this._cursorOnPointerup).sub(this._cursorOnPointerdown);
let radians = _cursorDelta.angle();
const degrees = degAngle(radians);
const distance = _cursorDelta.manhattanLength();
this._setIntersectedState(objects, this._intersectedStateOnPointerupByObject);
buttonConfigFromEvent(event, _buttonConfig);
const objectsIntersectedOnPointerdown = this._objectsIntersectedOnPointerdown;
for (const object of objectsIntersectedOnPointerdown) {
const propertiesList = this._propertiesListByObject.get(object);
if (propertiesList) {
const isIntersectingOnPointerup = this._intersectedStateOnPointerupByObject.get(object);
if (isIntersectingOnPointerup == true) {
for (const properties of propertiesList) {
if (distance > properties.swipe.minDistance && optionsContainsAngle(properties.swipe, degrees) && propertyMatchesButtonConfig(properties.config, _buttonConfig)) {
properties.swipe.callback();
}
}
}
}
}
}
_getCursor(target) {
const pointerEventsController = this._scene.eventsDispatcher.pointerEventsController;
const cursor = pointerEventsController.cursor().value;
target.copy(cursor);
}
}