@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 463 B
TypeScript
import { PolyScene } from '../PolyScene';
export declare class LoadingController {
private scene;
constructor(scene: PolyScene);
private _loadingState;
private _autoUpdating;
markAsLoading(): void;
markAsLoaded(): void;
dispatchReadyEvent(): void;
private _triggerLoadedEvent;
private _setLoadingState;
isLoading(): boolean;
loaded(): boolean;
autoUpdating(): boolean;
setAutoUpdate(newState: boolean): void;
}