@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 875 B
TypeScript
import { CameraOrbitControlsEventNode } from '../../../nodes/event/CameraOrbitControls';
import { CodeEventNode } from '../../../nodes/event/Code';
import { FirstPersonControlsEventNode } from '../../../nodes/event/FirstPersonControls';
import { MessageEventNode } from '../../../nodes/event/Message';
import { MobileJoystickControlsEventNode } from '../../../nodes/event/MobileJoystickControls';
import { SceneEventNode } from '../../../nodes/event/Scene';
export interface EventNodeChildrenMap {
cameraMapControls: CameraOrbitControlsEventNode;
code: CodeEventNode;
firstPersonControls: FirstPersonControlsEventNode;
message: MessageEventNode;
mobileJoystickControls: MobileJoystickControlsEventNode;
scene: SceneEventNode;
}
import { PolyEngine } from '../../../Poly';
export declare class EventRegister {
static run(poly: PolyEngine): void;
}