UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

188 lines (187 loc) 3.77 kB
"use strict"; const NETWORK = "networks"; export const CATEGORY_ACTOR = { ACTION: "action", ADVANCED: "advanced", ANIMATION: "animation", AUDIO: "audio", COMPUTER_VISION: "computer vision", CONVERSION: "conversion", EVENTS: "events", FLOW: "flow", GET: "get", INPUTS: "inputs", LOGIC: "logic", MAPS: "maps", MATH: "math", NETWORK, MISC: "misc", PARTICLES: "particles", PHYSICS: "physics", WEBXR: "webXR" }; export const CATEGORY_ANIM = { MISC: "misc", MODIFIER: "modifiers", NETWORK, PROP: "prop", SUBNET: "subnet", TIMING: "timing" }; export const CATEGORY_AUDIO = { ANALYSER: "analyser", EFFECTS: "effects", INPUTS: "inputs", INSTRUMENTS: "instruments", MISC: "misc", NETWORK }; export const CATEGORY_CAD = { ADVANCED: "advanced", EXTRUDE: "extrude", FLOW: "flow", MODIFIER: "modifiers", PRIMITIVES_2D: "primitives 2D", PRIMITIVES_3D: "primitives 3D", TRANSFORM: "transform", NETWORK }; export const CATEGORY_COP = { ADVANCED: "advanced", SDF: "SDF", FILTER: "filters", INPUT: "inputs", MAPS: "maps", MISC: "misc", NETWORK }; export const CATEGORY_CSG = { ADVANCED: "advanced", EXTRUDE: "extrude", FLOW: "flow", MODIFIER: "modifiers", PRIMITIVES_2D: "primitives 2D", PRIMITIVES_3D: "primitives 3D", TRANSFORM: "transform", NETWORK }; export const CATEGORY_EVENT = { ADVANCED: "advanced", CAMERA: "cameras", INPUT: "inputs", MISC: "misc", SCENE: "scene", NETWORK }; export const CATEGORY_GL = { ADVANCED: "advanced", COLOR: "color", CONVERSION: "conversion", DYNAMICS: "dynamics", GEOMETRY: "geometry", GLOBALS: "globals", LIGHTING: "lighting", LOGIC: "logic", MATH: "math", PHYSICS: "physics", QUAT: "quat", SDF_PRIMITIVES_2D: "SDF prims 2D", SDF_PRIMITIVES: "SDF prims 3D", SDF_MODIFIERS: "SDF modifiers", TRIGO: "trigo", UTIL: "util", INSTANCE: "instance", NETWORK }; export const CATEGORY_JS = { ACTION: "action", ADVANCED: "advanced", ANIMATION: "animation", AUDIO: "audio", COLOR: "color", COMPUTER_VISION: "computer vision", CONVERSION: "conversion", DYNAMICS: "dynamics", EVENTS: "events", FLOW: "flow", GEOMETRY: "geometry", GET: "get", GLOBALS: "globals", INPUTS: "inputs", LOGIC: "logic", MATH: "math", PARTICLES: "particles", PHYSICS: "physics", QUAT: "quat", SDF_PRIMITIVES_2D: "SDF prims 2D", SDF_PRIMITIVES: "SDF prims 3D", SDF_MODIFIERS: "SDF modifiers", TRIGO: "trigo", UTIL: "util", INSTANCE: "instance", WEBXR: "webXR", WFC: "WFC" }; export const CATEGORY_MAT = { ADVANCED: "advanced", INSTANCE: "instances", LINE: "lines", MESH: "meshes", NETWORK, POINTS: "points", UPDATE: "update", VOLUME: "volumes" }; export const CATEGORY_OBJ = { ADVANCED: "advanced", AUDIO: "audio", CAMERA: "cameras", GEOMETRY: "geometries", LIGHT: "lights", NETWORK, TRANSFORM: "transform" }; export const CATEGORY_ROP = { CSS: "css", NETWORK, WEBGL: "webgl" }; export const CATEGORY_SOP = { ADVANCED: "advanced", ANIMATION: "animation", ATTRIBUTE: "attributes", AUDIO: "audio", CAD: "CAD", CAMERA: "cameras", CSG: "CSG", COMPUTER_VISION: "computer vision", DYNAMICS: "dynamics", FLOW: "flow", HELPERS: "helpers", INPUT: "inputs", INSTANCE: "instance", LIGHTS: "lights", MAPS: "maps", MISC: "misc", MODIFIER: "modifiers", NETWORK, OUTPUT: "outputs", PHYSICS: "physics", PRIMITIVES_2D: "primitives 2D", PRIMITIVES: "primitives 3D", QUAD: "QUAD", RENDER: "render", SDF: "SDF", SUBNET: "subnet", TET: "TET", WEBXR: "webXR", WFC: "WFC" }; export const CATEGORY_POST = { ADVANCED: "advanced", BLUR: "blur", COLOR: "color", EFFECT: "effect", MISC: "misc", NETWORK };