@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
13 lines (12 loc) • 389 B
TypeScript
import { PolyScene } from '../scene/PolyScene';
export declare class ScenesRegister {
private _lastRegisteredScene;
private _scenes;
private _registerTimeByScene;
registerScene(scene: PolyScene): void;
deregisterScene(scene: PolyScene): void;
dispose(): void;
lastRegisteredScene(): PolyScene | undefined;
scenes(): PolyScene[];
private _updateCache;
}