@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
9 lines (8 loc) • 378 B
JavaScript
;
export var SceneEvent = /* @__PURE__ */ ((SceneEvent2) => {
SceneEvent2["MAX_FRAME_UPDATED"] = "scene_maxFrameUpdated";
SceneEvent2["REALTIME_STATUS_UPDATED"] = "scene_realtime_status_updated";
SceneEvent2["FRAME_UPDATED"] = "scene_frame_updated";
SceneEvent2["PLAY_STATE_UPDATED"] = "scene_play_state_updated";
return SceneEvent2;
})(SceneEvent || {});