@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 1.1 kB
TypeScript
import { Object3D } from 'three';
import { CoreGroup } from '../../core/geometry/Group';
import { BaseSopNodeType } from '../nodes/sop/_Base';
import type { CSGOBJTesselationParams } from '../../core/geometry/modules/csg/CsgCommon';
import type { CADOBJTesselationParams } from '../../core/geometry/modules/cad/CadCommon';
import type { QUADOBJTesselationParams } from '../../core/geometry/modules/quad/QuadCommon';
import type { TetOBJTesselationParams } from '../../core/geometry/modules/tet/TetCommon';
interface Params extends CSGOBJTesselationParams, CADOBJTesselationParams, QUADOBJTesselationParams, TetOBJTesselationParams {
}
export type SpecializedChildrenHook = (displayNode: BaseSopNodeType, coreGroup: CoreGroup, newObjects: Object3D[], params: Params) => boolean;
export declare class PolySpecializedChildrenController {
private _map;
private _hooks;
registerHook(hookName: string, hook: SpecializedChildrenHook): void;
private _updateCache;
runHooks(displayNode: BaseSopNodeType, coreGroup: CoreGroup, newObjects: Object3D[], params: Params): boolean;
}
export {};