@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
50 lines (49 loc) • 1.38 kB
JavaScript
"use strict";
export class CoreParamSerializer {
constructor(param) {
this.param = param;
}
toJSON() {
const data = {
name: this.param.name(),
type: this.param.type(),
raw_input: this.rawInput(),
value: this.value(),
value_pre_conversion: this.value_pre_conversion(),
expression: this.expression(),
graph_node_id: this.param.graphNodeId(),
// is_dirty: this.param.isDirty(),
error_message: this.error_message(),
is_visible: this.is_visible(),
editable: this.editable(),
// folder_name: this.param.uiData.folder_name,
components: void 0
};
if (this.param.isMultiple() && this.param.components) {
data["components"] = this.param.components.map((component) => component.graphNodeId());
}
return data;
}
rawInput() {
return this.param.rawInputSerialized();
}
value() {
return this.param.valueSerialized();
}
value_pre_conversion() {
return this.param.valuePreConversionSerialized();
}
expression() {
var _a;
return this.param.hasExpression() ? (_a = this.param.expressionController) == null ? void 0 : _a.expression() : void 0;
}
error_message() {
return this.param.states.error.message();
}
is_visible() {
return this.param.options.isVisible();
}
editable() {
return this.param.options.editable();
}
}