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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { CubicInterpolant } from 'three'; export interface RampPointJson { position: number; value: number; } export interface RampValueJson { points: RampPointJson[]; interpolation: RampInterpolation; } export declare class RampPoint { private _position; private _value; constructor(_position?: number, _value?: number); toJSON(): RampPointJson; position(): number; value(): number; copy(point: RampPoint): void; clone(): RampPoint; isEqual(other_point: RampPoint): boolean; isEqualJSON(json: RampPointJson): boolean; fromJSON(json: RampPointJson): void; static areEqualJSON(json1: RampPointJson, json2: RampPointJson): boolean; static fromJSON(json: RampPointJson): RampPoint; } export declare enum RampInterpolation { CUBIC = "cubic" } export declare const RAMP_INTERPOLATIONS: RampInterpolation[]; export declare class RampValue { private _interpolation; private _points; private _uuid; constructor(_interpolation?: RampInterpolation, _points?: RampPoint[]); uuid(): string; interpolation(): RampInterpolation; points(): RampPoint[]; static createInterpolantFromValues(positions: Float32Array, values: Float32Array): CubicInterpolant; createInterpolant(): CubicInterpolant; static createInterpolant(rampValue: RampValue): CubicInterpolant; static fromJSON(json: RampValueJson): RampValue; toJSON(): RampValueJson; clone(): RampValue; copy(ramp: RampValue): void; isEqual(other_ramp_value: RampValue): boolean; isEqualJSON(json: RampValueJson): boolean; static are_json_equal(json1: RampValueJson, json2: RampValueJson): boolean; fromJSON(json: RampValueJson): void; }