@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 1.06 kB
TypeScript
import { TypedParam } from './_Base';
import { FloatParam } from './Float';
import { ParamType } from '../poly/ParamType';
import { ParamInitValueSerializedTypeMap } from './types/ParamInitValueSerializedTypeMap';
import { ParamInitValuesTypeMap } from './types/ParamInitValuesTypeMap';
export declare abstract class TypedMultipleParam<T extends ParamType> extends TypedParam<T> {
private _components_contructor;
protected _components: FloatParam[];
private _componentsCount;
get components(): FloatParam[];
isNumeric(): boolean;
isDefault(): boolean;
rawInput(): ParamInitValueSerializedTypeMap[T];
rawInputSerialized(): ParamInitValueSerializedTypeMap[T];
protected _copyValue(param: TypedMultipleParam<T>): void;
initComponents(): void;
protected processComputation(): Promise<void>;
abstract setValueFromComponents(): void;
hasExpression(): boolean;
private computeComponents;
protected _prefilterInvalidRawInput(raw_input: any): ParamInitValuesTypeMap[T];
protected processRawInput(): void;
}