@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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TypeScript
import { Number3, StringOrNumber3 } from '../../types/GlobalTypes';
import { TypedMultipleParam } from './_Multiple';
import { FloatParam } from './Float';
import { Vector3 } from 'three';
import { ParamType } from '../poly/ParamType';
import { ParamValuesTypeMap } from './types/ParamValuesTypeMap';
import { ParamInitValuesTypeMap } from './types/ParamInitValuesTypeMap';
export declare class Vector3Param extends TypedMultipleParam<ParamType.VECTOR3> {
protected _value: Vector3;
x: FloatParam;
y: FloatParam;
z: FloatParam;
static type(): ParamType;
componentNames(): Readonly<string[]>;
defaultValueSerialized(): StringOrNumber3;
_prefilterInvalidRawInput(rawInput: any): Vector3 | StringOrNumber3;
valueSerialized(): Number3;
private _copied_value;
protected _copyValue(param: Vector3Param): void;
protected _cloneRawInput(raw_input: ParamInitValuesTypeMap[ParamType.VECTOR3]): Vector3 | StringOrNumber3;
static areRawInputEqual(raw_input1: ParamInitValuesTypeMap[ParamType.VECTOR3], raw_input2: ParamInitValuesTypeMap[ParamType.VECTOR3]): boolean;
static areValuesEqual(val1: ParamValuesTypeMap[ParamType.VECTOR3], val2: ParamValuesTypeMap[ParamType.VECTOR3]): boolean;
initComponents(): void;
setValueFromComponents(): void;
}