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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { BaseSopOperation } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { SopType } from '../../poly/registers/nodes/types/Sop'; import { Vector2 } from 'three'; import { InputCloneMode } from '../../poly/InputCloneMode'; import { DefaultOperationParams } from '../../../core/operations/_Base'; interface UvTransformSopParams extends DefaultOperationParams { attribName: string; t: Vector2; s: Vector2; pivot: Vector2; } export declare class UvTransformSopOperation extends BaseSopOperation { static readonly DEFAULT_PARAMS: UvTransformSopParams; static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE; static type(): Readonly<SopType.UV_TRANSFORM>; cook(input_contents: CoreGroup[], params: UvTransformSopParams): CoreGroup; } export {};