@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 787 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../poly/InputCloneMode';
import { SopType } from '../../poly/registers/nodes/types/Sop';
import { DefaultOperationParams } from '../../../core/operations/_Base';
interface UvLayoutSopParams extends DefaultOperationParams {
res: number;
padding: number;
uv: string;
uv2: string;
}
export declare class UvLayoutSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: UvLayoutSopParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE;
static type(): Readonly<SopType.UV_LAYOUT>;
cook(inputCoreGroups: CoreGroup[], params: UvLayoutSopParams): CoreGroup;
private _layoutUVs;
}
export {};