@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
28 lines (27 loc) • 943 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { Vector3 } from 'three';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { DefaultOperationParams } from '../../../core/operations/_Base';
interface TubeSopParams extends DefaultOperationParams {
singleRadius: boolean;
radius: number;
radiusTop: number;
radiusBottom: number;
height: number;
segmentsRadial: number;
segmentsHeight: number;
cap: boolean;
center: Vector3;
direction: Vector3;
open: boolean;
thetaStart: number;
thetaLength: number;
}
export declare class TubeSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: TubeSopParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.NEVER;
static type(): Readonly<'tube'>;
cook(inputCoreGroups: CoreGroup[], params: TubeSopParams): CoreGroup;
}
export {};