@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
25 lines (24 loc) • 866 B
TypeScript
import { BaseSopOperation } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { InputCloneMode } from '../../../engine/poly/InputCloneMode';
import { Vector3 } from 'three';
import { DefaultOperationParams } from '../../../core/operations/_Base';
interface TorusSopParams extends DefaultOperationParams {
radius: number;
radiusTube: number;
segmentsRadial: number;
segmentsTube: number;
open: boolean;
arc: number;
cap: boolean;
direction: Vector3;
center: Vector3;
}
export declare class TorusSopOperation extends BaseSopOperation {
static readonly DEFAULT_PARAMS: TorusSopParams;
static readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE;
static type(): Readonly<'torus'>;
cook(input_contents: CoreGroup[], params: TorusSopParams): CoreGroup;
private _addCap;
}
export {};